FLOC 2018: FEDERATED LOGIC CONFERENCE 2018
What's in a game? A theory of game models

Authors: Clovis Eberhart and Tom Hirschowitz

Paper Information

Title:What's in a game? A theory of game models
Authors:Clovis Eberhart and Tom Hirschowitz
Proceedings:LICS PDF files
Editors: Anuj Dawar and Erich Grädel
Keywords:Game semantics, Concurrent strategies, Category theory, Presheaves, Polynomial functors
Abstract:

ABSTRACT. Game semantics is a rich and successful class of denotational models for programming languages. Most game models feature a rather intuitive setup, yet surprisingly difficult proofs of such basic results as associativity of composition of strategies. We set out to unify these models into a basic abstract framework for game semantics, game settings. Our main contribution is the generic construction, for any game setting, of a category of games and strategies. Furthermore, we extend the framework to deal with innocence, and prove that innocent strategies form a subcategory. We finally show that our constructions cover many concrete cases, mainly among the early models and the very recent sheaf-based ones.

Pages:10
Talk:Jul 10 15:40 (Session 57C)
Paper: