TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| A | |
| Abstract Interpretation | |
| Abstract Syntax | |
| accumulated weight constraints | |
| additive monad | |
| algebra in type theory | |
| algebraic effects | |
| Algebraic geometry | |
| algebraic structures | |
| algorithmic complexity | |
| allegories | |
| Alternating Automata | |
| applicative bisimulation distance | |
| applicative simulation distance | |
| applied lambda-calculus | |
| arithmetic circuits | |
| Asynchronous Games | |
| Automata over infinite words | |
| automata theory | |
| automated complexity analysis | |
| axiomatization | |
| B | |
| Behavioural metrics | |
| Benchmarking | |
| Beth models | |
| Bisimulation | |
| boolean algebra | |
| Boolean-valued models | |
| Bounded expansion | |
| Böhm trees | |
| Büchi Automaton | |
| C | |
| call by value | |
| Categorical Logic | |
| Categorical model | |
| Categorical models | |
| Categorical Quantum Mechanics | |
| Categorical Semantics | |
| category theory | |
| Causal Dependency | |
| cellular cohomology | |
| Choice sequences | |
| choiceless polynomial time | |
| Circuit complexity | |
| circuit satisfiability | |
| classical arithmetic | |
| classical realizability | |
| clocks | |
| Coarse computability | |
| coherence theorems | |
| coinduction | |
| coinduction up-to | |
| combinators | |
| Complementation | |
| complete abstract domains | |
| complexity dichotomy | |
| compositionality | |
| Computability | |
| Computation Complexity | |
| Computation Tree Logic | |
| computational complexity | |
| computational monads | |
| Computational thinking | |
| concurrency | |
| concurrency and distributed computation | |
| Concurrent games | |
| Concurrent Process Calculi | |
| Concurrent Separation Logic | |
| Concurrent strategies | |
| conditional value at risk | |
| Confusion | |
| Conservativity | |
| Constraint Satisfaction Problem | |
| constraint satisfaction problems | |
| constructive mathematics | |
| contextuality | |
| Correspondence theory | |
| counting classes | |
| cross-fertilization | |
| cubical type theory | |
| Curry-Howard | |
| cut elimination | |
| cyber-physical systems | |
| D | |
| Data Races | |
| data words | |
| database theory | |
| decidability | |
| definability | |
| definable while programs | |
| denotation | |
| denotational semantics | |
| dependent choice | |
| dependent product types | |
| dependent refinement types | |
| dependent temporal effects | |
| dependent type theory | |
| dependent types | |
| Description logic | |
| descriptive complexity | |
| determinacy | |
| Deterministic Automata | |
| Diagrammatic Reasoning | |
| Dialectica interpretation | |
| differential dynamic logic | |
| differential equation axiomatization | |
| Differential equations | |
| differential ghosts | |
| Differential Linear Logic | |
| Digital libraries | |
| Diller-Nahm variant | |
| display map category | |
| Distribution based objectives | |
| Double negation | |
| Double-pushout rewriting | |
| downward closures | |
| duality | |
| dynamic logic | |
| Dynamic nets | |
| E | |
| effectful bisimilarity | |
| ellipsoid method | |
| energy games | |
| enriched category theory | |
| equational logic | |
| equivalence relations | |
| erasure | |
| Event structures | |
| expected shortfall | |
| expressiveness | |
| extensive category | |
| F | |
| feasibility of functionals | |
| finite model property | |
| finite model theory | |
| finite sum types | |
| First order transduction | |
| First-order list function | |
| first-order logic | |
| First-order multiplicative linear logic | |
| First-order types | |
| fixed-point logic | |
| fixpoint logic | |
| Flow Analysis | |
| flows and nowhere-zero flows | |
| Focusing | |
| Forest Algebra | |
| Forest Algebras | |
| formal aspects of program analysis | |
| formal topology | |
| formal verification | |
| Frobenius algebra | |
| Full abstraction | |
| Functional Analysis | |
| functional interpretation | |
| functional programming | |
| fuzz | |
| Fuzzy logic | |
| G | |
| Game semantics | |
| game theory | |
| games and logic | |
| generalised species | |
| geometry of interaction | |
| gluing | |
| graph isomorphism | |
| graph theory | |
| Graphical reasoning | |
| Guarded Recursion | |
| H | |
| halting problem | |
| Handlers | |
| hereditarily definable sets | |
| Hierarchy Theorem | |
| higher groups | |
| higher inductive types | |
| higher-order computability | |
| Higher-Order Programs | |
| homotopy type theory | |
| howe's method | |
| hybrid logic | |
| hybrid systems | |
| I | |
| impredicative encodings | |
| impredicativity | |
| Inductive Types | |
| infinite-state systems | |
| information flow | |
| integer weights | |
| intersection types | |
| intersections | |
| intuitionistic linear logic | |
| Intuitionistic logic | |
| irrelevance | |
| K | |
| Kakutani's fixed point theorem | |
| L | |
| lambda calculi | |
| lambda calculus | |
| lambda calculus and combinatory logic | |
| lambda-calculus | |
| laziness | |
| Lean proof assistant | |
| linear cliquewidth | |
| linear logic | |
| Linear Temporal Logic | |
| linear time hierarchy | |
| locale theory | |
| Logic | |
| logic for PTime | |
| Logic on Trees | |
| Logical Frameworks | |
| logical paradoxes | |
| logical predicates | |
| LOIS | |
| Lower Bounds | |
| M | |
| magic states | |
| Markov decision processes | |
| Markov processes | |
| Martin-L\"{o}f type theory | |
| Martin-Löf type theory | |
| Matrix semigroups | |
| Mean-payoff games | |
| mechanised theorem proving | |
| mechanized reasoning | |
| MMSNP | |
| modal logic | |
| modal mu | |
| modalities | |
| model checking | |
| model theory | |
| Model-checking first-order logic | |
| model-checking problems | |
| modules | |
| monad | |
| monitoring | |
| monoidal categories | |
| MSO | |
| MSO on omega-Words | |
| MSO transduction | |
| multi-objective optimization | |
| N | |
| N player games | |
| Nash equilibrium | |
| Negative translations | |
| Non-Deterministic Automata | |
| non-idempotency | |
| Non-lawlike computability | |
| non-zero sum games | |
| nondeterminism | |
| Nowhere dense graphs | |
| Nuprl proof assistant | |
| O | |
| observational equivalence | |
| omega-languages | |
| Omega-regular languages | |
| open games | |
| Optimal Upper Bound | |
| OR causality | |
| oracle Turing machines | |
| Origin | |
| P | |
| parameterized AC^0 | |
| Parametricity | |
| parity games | |
| PDL | |
| Persistent places | |
| Petri nets | |
| pi calculus | |
| pi-calculus | |
| pointfree topology | |
| polymorphism | |
| polynomial functor | |
| Polynomial functors | |
| polynomial-time tractability | |
| presheaf semantics | |
| Presheaves | |
| Prime Numbers | |
| Probabilistic computation | |
| probabilistic CTL | |
| probabilistic finite automata | |
| probabilistic lambda-calculus | |
| Probabilistic programs | |
| probabilistic systems | |
| probabilistic verification | |
| profunctor | |
| Program Analysis | |
| Program extraction | |
| Program invariant | |
| program refinement | |
| programming language semantics | |
| programming languages | |
| progress measure | |
| Proof nets | |
| proof-as-program | |
| proofs-as-programs | |
| Propositional Dynamic Logic | |
| PROPs | |
| Q | |
| quantale relator | |
| quantifier rank | |
| Quantifiers | |
| quantitative algebraic reasoning | |
| quantum computation | |
| Quantum Computing | |
| quantum program | |
| query | |
| Query Enumeration | |
| R | |
| Ramsey theory | |
| random variables | |
| ranking functions | |
| Rational synthesis | |
| Real-Time | |
| realizability | |
| recognizability | |
| register machines | |
| regular expressions | |
| regular languages | |
| relational model | |
| relational reasoning | |
| resource calculus | |
| ribbon categories | |
| Riesz modal logic | |
| S | |
| Satisfiability | |
| semantics | |
| semantics of programming languages | |
| semidefinite programming | |
| separability | |
| separation | |
| separation logic | |
| sequent calculus | |
| Sequential algorithms | |
| sequential types | |
| sets with atoms | |
| smart grid | |
| solving equations | |
| sound up-to techniques | |
| Stability | |
| State Complexity | |
| state injection | |
| State monad | |
| stochastic lambda calculus | |
| stochastic shortest path | |
| Stone space | |
| Streaming string transducers | |
| Streams | |
| string diagrams | |
| strong sums | |
| structure theory | |
| succinct ordered tree coding | |
| sums-of-squares | |
| Symmetric monoidal categories | |
| Synchronous Programming | |
| synthesis | |
| System Composition | |
| system F | |
| Systems decomposition | |
| T | |
| Taylor expansion | |
| temporal logic of repeating values | |
| Temporal Verification | |
| Tensor logic | |
| tensorflow | |
| tensorial logic | |
| termination | |
| the MRDP theorem | |
| Theory of Computation | |
| transducers | |
| transduction | |
| tree automata | |
| tree-depth | |
| Trees | |
| True Concurrency | |
| truncation levels | |
| Turing degrees | |
| Two player games | |
| two-variable logic | |
| type system | |
| type systems | |
| type theory | |
| U | |
| unambiguous | |
| unary negation fragment | |
| Unification | |
| uniform one-dimensional fragment | |
| Uniform quasi-wideness | |
| unions | |
| univalent foundations | |
| universal algebra | |
| Universes | |
| V | |
| VC-density | |
| VC-dimension | |
| vector addition systems with states | |
| view | |
| W | |
| weighted model counting | |
| while programs with atoms | |
| Wreath Products | |
| Z | |
| Zariski topology | |