FLOC 2018: FEDERATED LOGIC CONFERENCE 2018
Value Iteration for Simple Stochastic Games: Stopping Criterion and Learning Algorithm

Authors: Edon Kelmendi, Julia Krämer, Jan Kretinsky and Maximilian Weininger

Paper Information

Title:Value Iteration for Simple Stochastic Games: Stopping Criterion and Learning Algorithm
Authors:Edon Kelmendi, Julia Krämer, Jan Kretinsky and Maximilian Weininger
Proceedings:CAV All Papers
Editors: Georg Weissenbacher, Hana Chockler and Igor Konnov
Keywords:probabilistic verification, stochastic games, Markov decision processes, value iteration, reachability
Abstract:

ABSTRACT. Simple stochastic games can be solved by value iteration (VI), which yields a sequence of under-approximations of the value of the game. This sequence is guaranteed to converge to the value only in the limit. Since no stopping criterion is known, this technique does not provide any guarantees on its results. We provide the first stopping criterion for VI on simple stochastic games. It is achieved by additionally computing a convergent sequence of over-approximations of the value, relying on an analysis of the game graph. Consequently, VI becomes an anytime algorithm returning the approximation of the value and the current error bound. As another consequence, we can provide a simulation-based asynchronous VI algorithm, which yields the same guarantees, but without necessarily exploring the whole game graph.

Pages:19
Talk:Jul 15 16:00 (Session 107A: Probabilistic Systems)
Paper: