TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| A | |
| abstract winning condition | |
| admissibility | |
| Alternating-time Temporal Logic | |
| Automata with counters | |
| B | |
| Bidding games | |
| Boolean games | |
| C | |
| category theory | |
| compositionality | |
| D | |
| dependence maps | |
| dominance | |
| E | |
| elementary semantics | |
| F | |
| Formal Methods | |
| G | |
| games played on finite graphs | |
| graph | |
| H | |
| Hierarchical information | |
| I | |
| Imperfect information | |
| Implementation and benchmarks for parity games | |
| increasing chains | |
| infinite duration | |
| Iterated Boolean games | |
| L | |
| Linear Temporal Logic | |
| Logics for strategic reasoning | |
| M | |
| Mean-payoff games | |
| model checking | |
| Multi-agent Systems | |
| Multi-player games | |
| N | |
| Nash equilibria | |
| Nash equilibrium | |
| O | |
| open games | |
| order theory | |
| P | |
| parity games | |
| Prompt LTL | |
| R | |
| rationality | |
| Richman games | |
| S | |
| skolemization | |
| Strategy Logic | |
| Symbolic algorithms | |
| T | |
| Two-player win/lose | |
| V | |
| Verification | |